Character Build
Adler Build Guide
Shield and Incantation damage that scale with DEF. Equipment choices, an operating sequence and the checks that matter before investing.
Recommended Arcs
- PICK Umbrella
- ALT The Great Thief
Awakening Decisions
A1 changes the opener; A6 extends Blessing.
Module Set
Kingdom’s Guard / Speedy Hedgehog
Stat Priority
DEF% > flat DEF > Break Intensity
Shield first, then leave the field
Evil’s Bane supplies Blessing and continuing Incantation damage. Build DEF, rather than HP, for this job. At A1, use Ultimate before Skill to gain Karma for the Skill’s damage bonus. The Skill can still apply its shield without Karma; without A1, start with Skill for the short support rotation. Refresh coverage before returning to the attacker.
Arcs and modules
Umbrella is the defensive choice. The Great Thief trades that emphasis for team Break support. Match the cartridge to the same purpose: Kingdom’s Guard for protection, Speedy Hedgehog for an Ultimate-triggered team buff. Hedgehog’s team effect does not stack, so inspect the other three characters before giving everyone the same set.
Awakening decisions
A1 supplies Karma on Ultimate; A6 lengthens Blessing to 12 seconds. A4’s overflow protection is based on Adler’s DEF, rather than a blanket percentage of incoming damage. If the shield fails, fix its DEF investment and refresh timing before adding damage stats.
Team slot
Use Adler when the active attacker needs protection and the lineup benefits from Incantation application. In a Scorch lineup, pair that application with Chaos; a second Incantation unit alone does not create Scorch. Shielding also does not replace dodging lethal attacks. Compare the Scorch setup.